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Beginning Android 4 Games Development [Brossura]

Mario Zechner , Robert Green

Prezzo di copertina: EUR 34,21
Prezzo: EUR 32,96 Spedizione gratuita. Dettagli
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Formato Kindle EUR 17,97  
Brossura EUR 32,96  

Descrizione del libro

7 dicembre 2011
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of game development, including new Android 4.0 Ice Cream Sandwich SDK APIs and features The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform What you'll learn How to set up and use the development tools for developing your first Android application The fundamentals of game programming in the context of the Android platform How to use the Android's APIs for graphics, audio, and user input to reflect those fundamentals How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES How to create a full-featured 3D game How to publish your games, get crash reports, and support your users How to complete your own playable 2D OpenGL games Who this book is for This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform. This book is part of our series

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Descrizione prodotto

L'autore

Mario Zechner runs Badlogic Games, a game development shop focused on Android.

Dettagli prodotto


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Le recensioni clienti più utili su Amazon.com (beta)
Amazon.com: 3.5 su 5 stelle  15 recensioni
11 di 12 persone hanno trovato utile la seguente recensione
3.0 su 5 stelle Android 2.2 book with "4" on the cover 28 marzo 2012
Di J. S. Harbour - Pubblicato su Amazon.com
Formato:Formato Kindle|Acquisto verificato Amazon
This is a helpful book for anyone new to the Android SDK. It explains how to set up the development environment and will have you quickly writing code that runs in the emulator or an Android device. But, this is not a new book after all, which is quite disappointing. This is the OLD book covering Android 2.2.

The authors did not do very much work to update this to 4.0 ICS. All of the figures are dated, showing figures from SDK 7, OS 2.1 and 2.2. Quite a few figures still show OS 1.5, presumably from early in the writing. My only objection over this is that the book has been re-packaged with the claim that it covers 4, when it does not. You can "target" 4.0 in your own projects. The authors did not take the time to update the figures, so I would question whether anything else has been updated.

It's a good book and well worth the $17 Kindle price tag. But, it's being advertised as an OS 4.0 ICS book when it seems to be their old book with a new title. That's a bit of a disappointment. Why wouldn't the authors take this opportunity to truly update it? Do they not care about their work in print?

[Edit] After finishing the book, I will repeat my claim that this book is well worth the price, and is an excellent book for a beginner since it covers in the first few chapters the components needed to make a simple game with touch input, real-time drawing, timing, bitmap loading, etc. I had no problems building any code with the SDK 3.2 or 4.0. So, although no new features were included, the book is still relevant and useful and I enjoyed reading it.
3 di 3 persone hanno trovato utile la seguente recensione
5.0 su 5 stelle Great primer for game development on Android. 13 gennaio 2012
Di k_day - Pubblicato su Amazon.com
Formato:Brossura
I've been writing software for ~10 years, but until recently I haven't really dabbled much in game programming. This book is exactly what I was looking for, and is providing me a great segue into what I hope will amount to developing some great games!
2 di 2 persone hanno trovato utile la seguente recensione
1.0 su 5 stelle Look elsewhere 12 febbraio 2013
Di High Maintenance - Pubblicato su Amazon.com
Formato:Brossura
I have read many programming/development books and this one is probably one of the worst. The organization of topics is poor and makes it hard to learn and follow. Also like other reviewers are saying this book has not been updated for Android version 4.0. I'm always getting deprecated command warnings. I also keep running into instances where the example classes are missing important lines of code which cause compilation issues.

AVOID THIS BOOK!

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