- Copertina flessibile: 566 pagine
- Editore: O'Reilly Media; 2 edizione (16 ottobre 2012)
- Lingua: Inglese
- ISBN-10: 1449316646
- ISBN-13: 978-1449316648
- Peso di spedizione: 1,1 Kg
- Posizione nella classifica Bestseller di Amazon:
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Programming Android: Java Programming for the New Generation of Mobile Devices (Inglese) Copertina flessibile – 16 ott 2012
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Descrizione del libro
Java Programming for the New Generation of Mobile Devices
Zigurd Mednieks is a consultant to leading OEMs, enterprises, and entrepreneurial ventures creating Android-based systems and software. Previously he was Chief Architect at D2 Technologies, a voice-over-IP (VoIP) technology provider. There he lead engineering and product definition work for products that blended communication and social media in purpose-built embedded systems and on the Android platform.
Laird Dornin is a mobile development architect with extensive experience in Java, Android, J2ME, SavaJe, and the webkit browser library. He was a member of the J2SE development team at Sun Microsystems specializing in java.rmi and Jini technology. Laird is currently a Senior Engineer at a major wireless carrier, where he provides Android architectural guidance and Network API support to members of the carrier's developer community.
Blake Meike, Senior Software Development Engineer at Amazon, has more than 10 years of experience with Java. He’s developed applications using most of the GUI toolkits and several of the Java mobile device platforms.
With over a decade of software engineering experience, Masumi Nakamura has worked in various positions within the mobile technology arena, from building out mobile infrastructure to founding his own mobile company. He was one of the primary Android developers of the Where Android app and now is Principal Architect for the Big Data and Recommendations Group at Where, Inc. Outside of coding, he spends his time practicing Ba Gua Zhang and caring for his two cats.
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This book is divided into four distinct parts:
"Part 1: Tools and Basics" where you learn to familiarize yourself with the various development tools that make up the ecosystem of Android including a quick introduction to Java.
"Part 2: About Android Framework" where you will learn the necessary foundation to build robust Android applications.
"Part 3: A Skeleton Application for Android" will teach you Android Programming in more depth. You will learn to build a GUI that can run both on a tablet or on a smaller screen, the foundation for you to connect to web services using REST and more.
Finally, "Part 4: Advanced Topics" introduces you to more advanced concepts such as the search interface, geolocation & maps, multimedia, sensors, NFC, gestures, contacts and media-social and how to use the NDK to build Android applications in C++.
I own both the first and the second editions. I've compared the contents of two editions and I can stated that the book has been completely revised by the authors to clarify the text in several places and to update the examples to Android 4. For example, Chapter 6 of the first edition (Effective Java for Android) was merged into Chapter 3 and topics such as callbacks and overrides have been added.
Here is a non-exhaustive list of the improvements between the second and the first editions:
- A section called "Alternative Distribution" has been added to Chapter 4 (Getting your application into User's Hands), which describes how to publish your application on other distribution networks than Google Market (namely Amazon and Verizon).
- Chapter 6 (Building a View) was also largely revamped with the addition of sections on multi-touch and debugging & optimizing views.
- Addition of Chapter 11 (Building a User Interface) represents the addition of over 20 pages of new material that deals with the design of graphical user interface and takes into account the tablets. Chapter 7 (Fragments and multiplatform support) has also been extended to cover tablets.
- Chapter 14 (Search) was also added. It deals with Android's search interface and how to use it in your own applications.
- A section on StreetView was added in Chapter 15 (Location and Mapping).
- In chapter 17 (Sensors, NFC, Speech, Gestures, and Accessibility), the "P2P Mode" has been revised to cover the notion of "beaming".
- A section in Chapter 19 (The Android Native Development Kit) was added to describes how to edit C++ source code in Eclipse.
In all, close to 60 pages of new material have been added for this edition!
The code examples have also been revised and updated to Android 4 and their organization was also changed. Thus, in the GitHub repository, examples are now organized by subject rather than by chapter number to facilitate the search for a particular example by the reader.
In conclusion, Android Programming 2nd Edition, is still THE book to put in the hands of programmers who want to learn not only how to program Android, but also how to make well designed and robust Android applications.
I have not read the this version end to end, but the first thing I noticed is that the new example code is MUCH easier to find because directories have better naming. One missing piece from the firest version was explaining how to use AIDL and create APIs. This is now covered, along with an example. The first part of the book looks heavily edited to update it, and it looks like the two Chapters on JAVA got cut down to one, or merged. There must be added things too, since this one is longer.
Be careful to watch for new editions. I bought an old edition of another android book by mistake!
I am an absolute fan.
Believe me, I wasted so much of my time reading the other highly rated / best selling Android book on Amazon - "Android Wireless Application Development Part-1". That book was ok in its own right but for a developer new to Android, it was organized like crap and was not at all cohesive and didn't give you the bigger picture to make useful apps.
This book on the other hand...
* Is geared towards the professional from cover to cover
* Has excellent structure and organization of information
* Indicates paradigms and best practices everywhere and explains by all kinds of analogies to things like web frameworks and apps, etc etc. You will have no issues understanding anything
* Most importantly, it has clear, HIGHLY useful, COHESIVE and INCREMENTAL example app code where they build up each sample app gradually with the introduction of new concepts, making the app more useful and feature rich.
I can't stress enough the value of this since it helps explain how to effectively USE the concepts / features taught and is kinda similar to how one would develop an app of their own - starting with a simple version and iteratively adding complexity and features to create more and more useful versions.
* Is very comprehensive and covers enough of the OS to get you making productive, useful apps rather than naive crap that you can anyways do using the thousands of scattered tutorials on the web.
* Even gives you brief and highly useful primers on the concepts / technologies that are pre-requisites for using the book effectively (eg. Java, MVC patterns, SQLite queries, etc etc)
You obviously do need to have some programming background and at least basic Java knowledge (like me) to make the best use of the book.
That's 6 stars already.
I'm reading this now when Android 4.4 just got released, but still find this book very relevant since it covers versions beyond Android 4.0 too
Highly highly recommend !
So by page 75, we still haven't written any code beyond "Hello World". The third chapter goes into explaining the activity and application model and I'm starting to get bored. At this point, I'm scanning ahead in the book to look at the subsequent pages and it doesn't look at all interesting either (broadcast receivers, manifest files, application signing).
I'm scratching my head at this point asking, "at what point are we going to write an app?" This is when I temporarily put the book on the shelf and start using the tutorial web pages on Google's Android developer website to learn how to write an app.
I started to find this book a bit more beneficial as a reference and a source for deeper understanding of how things work in Android and with a few gems on better programming. But I was only able to appreciate this book after I started writing some code that I learned from other sources.
Buy this book as your second Android book - after you've already gotten comfortable with writing some simple apps.