We’ll begin the book with some contextualization. Bethesda has created a rich, and lengthy history to frame their games, and we’ll clear some of the confusion that comes by being dropped into it so quickly by examining a few key characters, factions, and events that have shaped the world. If you’ve played Bethesda’s previous Elder Scrolls games, it will catch you up on what has happened in the two-hundred years since The Elder Scrolls IV: Oblivion. If you’ve never played an Elder Scrolls game, it will provide a great primer to this era of the Elder Scrolls world.
The following section will then look at some character building strategies. Since the skill and perk based RPG system of Skyrim offers you a variety of ways to play, we’ll consider three classic archetypes that you can follow to a ‘T’ and some more general advice for character building on which to build your own great character. It’ll also contain some advice about how to play such builds.
The last section will be a guide for the main questline of Skyrim. The quest outlines will help you know what to expect in a quest and let you plan accordingly. While the in-game quest directions work well, the guide will provide details on the objectives given to you; this is quite useful if you ever get stuck.