- Copertina rigida: 158 pagine
- Editore: Insight Editions; 01 edizione (14 marzo 2017)
- Lingua: Inglese
- ISBN-10: 1683830008
- ISBN-13: 978-1683830009
- Peso di spedizione: 1,5 Kg
- Posizione nella classifica Bestseller di Amazon: n. 42.261 in Libri in altre lingue (Visualizza i Top 100 nella categoria Libri in altre lingue)
The Art of Ghost in the Shell (Inglese) Copertina rigida – 14 mar 2017
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Sir Richard Taylor is the five-time Academy Award–winning CEO and co-founder of Weta Workshop, New Zealand’s premier creative design and physical effects manufacturing facility. Under Richard’s leadership, Weta Workshop has contributed concept design, props, weapons, armor, specialty costumes, and more to films including The Lord of the Rings and The Hobbit motion picture trilogies, Avatar, District 9, King Kong, and Ghost in the Shell. Richard lives in Miramar, Wellington, New Zealand with his children and wife, Weta Workshop co-founder Tania Rodger.
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The book is large 9" by almost 13" and the hardcover is raised and contoured around the robo-geisha face its pretty impressive. Opening up, the paper is heavy stock with full page art by many of today's great concept artists like Ash Thorp and Maciej Kuciara. There is just the right balance of text and art in my opinion I really enjoyed the info they provided. Looking forward to seeing what Rupert Sanders pulls off for the film its clear he and the team had their heads in the right place after going through this book a few times. I would not hesitate to buy this book even if you are just a fan of the manga or anime series.
The art book is a gorgeous piece of work, right from the outside cover. The front is contoured along the join lines of the robot geisha's face, which lends it a elevated quality before it's even opened. Fortunately, that level of quality is maintained even inside the book. The pages lay out just about every aspect of the movie, from character design to world building. There are some really great deep dives into design decisions, taking the reader through the visual brainstorming process. We see storyboarding layouts for aspects of the physical settings, various decorative approaches for characters like the robotic geishas, and other planning pieces along with fully realized elements. The book covers virtually all aspects of the process.
Whether you like the movie or not, this is a fantastic art book to have. The content can be appreciated outside of the finished product, which indicates the level of talent involved.
The Art of Ghost in the Shell has become an instant favorite of mine. It's a great mix of photos and text without the unnecessary filler. At 150+ pages it's a great amount of content and something you'll actually want to revisit multiple times.
While most books have plenty of filler pages (near-empty pages), this one seems to be packed with content and I feel they could've easily made it twice the size. Lots of full-page photos, but also lots of photos that are spread out as 3-4 to a single page. I was actually surprised with how much the book had. It's also a very hefty sized hardcover book.
I didn't understand the somewhat higher price (about 25% higher than most artbooks) at first, but after receiving it you can definitely tell that they went all-out with it.
Highly recommended for even those not interested in Ghost in the Shell as the artwork is well worth the price of admission. I'd buy just about any photo in the book as a large-form poster if it were available.
If I had one light complaint, it would be that the book is presented in a tall format opposed to the wide that most art-books use. While not a dealbreaker by any means, I feel that there was more potential for the images if the book were presented in a wide-layout. Other than that, still 5-star book. Get it!