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The Grasshopper: Games, Life and Utopia (Inglese) Copertina flessibile – 15 nov 2005

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Book by Bernard Suits

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Le recensioni clienti più utili su (beta) (Potrebbero essere presenti recensioni del programma "Early Reviewer Rewards") 4.9 su 5 stelle 9 recensioni
5.0 su 5 stelle A shining example of philosophical thinking 3 dicembre 2016
Di James Somers - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
This book is a shining example of philosophical thinking, of intellectual integrity: it articulates in the best possible light the best objections to its thesis, "come what may." That it manages convincingly to knock them all down is just icing. And in style: it's been a long while since I've read writing this clear, and yet it's not overbearing—it manages to be both precise and light.

Another one of those special books that I read on a whim and that will, I fear, never be read by anyone I recommend it to.
1 di 1 persone hanno trovato utile la seguente recensione
5.0 su 5 stelle At times funny, on the whole deeply serious 14 giugno 2012
Di Laurence Chalem - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
"Art is to handicraft as play is to work," because, as you will understand from reading this book, although play can be deadly serious stuff, it is elegant--noble even--in its implementation.

I came to this book after reading the masterpiece on the subject, HOMO LUDENS, which, in narrative form, explains why we are the playful species that we are. THE GRASSHOPPER, on the other hand, presents the information often in dialogue form, between different members of a cast of characters. And although it's humorous at times, it is not an easy read. This book will take some time to read; but, it is well worth it. Highly recommended... - lc
5.0 su 5 stelle A Must Read on how games affect out lives 3 ottobre 2016
Di Paul Davison - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
Brilliant book on Game Theory. It is a MUST READ for anyone studying out relationships with any form of game. Note, that this is my third copy of the book as I keep a group of "loaners" to give to people. That is how impressed I am with the work of Mr. Suits.
4 di 5 persone hanno trovato utile la seguente recensione
4.0 su 5 stelle Socrates vs. Wittgenstein? 31 luglio 2013
Di James Klagge - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
An odd but engaging book that takes on Wittgenstein's challenge to define "game." After considering only a few possibilities, Wittgenstein decides that game has no essential definition--that is, that there are no necessary and sufficient conditions true of all games (as "closed plane figure with 3 straight sides" gives necessary and sufficient conditions for being a triangle). Suits offers this definition of playing a game: "engaging in an activity directed towards bringing about a specific state of affairs, using only means permitted by rules, where the rules prohibit more efficient in favour of less efficient means, and where such rules are accepted just because they make possible such activity" (pp. 48-9). And then he offers a more memorable version (p. 55): "playing a game is the voluntary attempt to overcome unnecessary obstacles." He then subjects this to multiple tests to show it covers all plausible cases, while excluding the right cases as well. Gets a bit tiresome at points, but is persuasive. The first appendix, where he reflects on the process of definition is especially interesting. The section towards the end where he reflects on the role of games in utopia was weird and not very interesting or convincing to me. As far as the challenge to Wittgenstein, I would say that Wittgenstein's real point was not that game could not be defined, but that it need not be defined (in essentialist terms) to be a perfectly useful concept. Wittgenstein proposed that it was a "family resemblance" concept, that had all the unity it needed from the various overlapping similarities that held the examples together. Suits considers this a cop-out--an excuse for not really seeking a definition. The deeper philosophical question is whether all concepts can be given essentialist definitions. Socrates seemed to suppose so, and Suits seems to follow suit. But it is hard to know how this could be shown. In fact, it is hard to see how this could be true, since it would seem to lead to circularity (as with dictionaries) or an infinite regress. If one admits there must be some terms that go undefined (in essentialist terms), then the relevant question here is whether Game would be one of the terms that goes undefined.
5.0 su 5 stelle Five Stars 13 giugno 2016
Di Michael Rallo - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
Food for thought.