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Introducing HTML 5 (Inglese) Copertina flessibile – 9 lug 2010

5.0 su 5 stelle 1 recensione cliente

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Copertina flessibile
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Introducing HTML5
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Descrizione prodotto

Dalla quarta di copertina


Bruce Lawson
Bruce is an Open Web Evangelist at Opera Software, and is a member of the Web Standards Project's Accessibility Task Force. He speaks about HTML5 regularly at conferences such as OSCON, SxSW, @media, and the Future of Web series. Bruce re-coded his own website,, into HTML5 in January 2009. Prior to all that he's been a Bollywood movie extra, a tarot card reader in Istanbul, a volunteer pharmacist in Calcutta and tutor to a princess' daughter in Thailand.

Remy Sharp
Remy is a developer, speaker, blogger and author of upcoming books: jQuery for Designers (Manning) and contributing author of jQuery Cookbook (O'Reilly). Remy runs his own Brighton based development company called Left Logic, coding and writing about JavaScript, jQuery, HTML5, CSS, PHP, Perl and anything else he can get his hands on.

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Dettagli prodotto

  • Copertina flessibile: 223 pagine
  • Editore: New Riders Pub; 1 edizione (9 luglio 2010)
  • Collana: Voices That Matter
  • Lingua: Inglese
  • ISBN-10: 0321687299
  • ISBN-13: 978-0321687296
  • Peso di spedizione: 408 g
  • Media recensioni: 5.0 su 5 stelle  Visualizza tutte le recensioni (1 recensione cliente)
  • Posizione nella classifica Bestseller di Amazon: n. 365.551 in Libri in altre lingue (Visualizza i Top 100 nella categoria Libri in altre lingue)
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Principali recensioni dei clienti

Formato: Copertina flessibile Acquisto verificato
This is a great book for an introduction to HTML5. It's very well formatted and easy to bookmark. There are also downloadable examples that makes the book whole.
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Le recensioni clienti più utili su (beta) (Potrebbero essere presenti recensioni del programma "Early Reviewer Rewards") 3.8 su 5 stelle 132 recensioni
4 di 4 persone hanno trovato utile la seguente recensione
3.0 su 5 stelle Good read, but not a beginners guide. 14 febbraio 2012
Di Nathan - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
As far as HTML5 goes, there really aren't a lot of good and comprehensive references to the markup specifications yet. This book serves as a good reference to the new markup tags and offers examples of how each can be used. If you're already working with HTML and are looking for a quick read through of the new tags and their purposes this is the book for you.

However, it does not serve as a beginners guide to HTML. The book assumes that you're already familiar with coding in HTML and makes no attempt to teach you the basics. I don't count this as a fault against the book, but I do think it needs to be said.

The authors also spend quite a bit of time talking about accessibility features (working with screenreaders and so forth). It's a good topic and worthy of a book by itself, but the amount of time they devote to it in this book seems disproportional. I'd offer the authors my advice of toning down that topic in this book and devoting another book to it instead.
9 di 9 persone hanno trovato utile la seguente recensione
3.0 su 5 stelle HTML5: Thin and limping 17 ottobre 2010
Di Gary Bradshaw - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
As other reviewers have noted, HTML5 is an emerging set of standards at the frontier of the web. Only the most well-heeled of developers want to work on such frontiers, but many people want to know what is coming and how to prepare for it. HTML5's advantages include plugin-free support of video, some new form elements, local storage beyond cookies, geolocation, and the new canvas element that most versions of internet explorer don't support. Someday, perhaps a decade or so in the future, these elements will be widely supported and developers won't have to write two versions of their web pages: one for html5 and one for html4. But it will take a LONG time for all of those people still running XP or Windows 2000 or older versions of the Mac to get there.

My main interest in HTML5 arises because the iPhone and iPad don't support either flash or java. Flash is often used for video, but that can be done via QuickTime and WindowsMedia and I've never needed flash for video. Flash can also produce elaborate simulations or games that interact with users and are not video based. So can Java. But both are excluded on the iOS operating system. The only alternative for web developers is the canvas element in HTML5. Pilgrim gives this important element only basic coverage: He shows how to draw a static graph (including axes and labeled points). He shows how to add images, and creates a simple mouse-driven game. But he does not show the full code for the game -- you have to go online to access that. This is the simplest form of interaction and Pilgrim does not cover anything more advanced. I have no idea if the canvas is double-buffered or if we have to do that somehow in our code, for example. Also left out is any mention of animating a canvas over time. Most of what Pilgrim does with the canvas element could be done with static gifs: The game he implements would be EASIER using html4 with tables.

Pilgrim does present a useful discussion of different video codecs in HTML5 and the challenge of working in this developing world. I have been using H.264 recently because I thought it was an open standard and is available on the iPhone and iPad. However, Pilgrim makes it clear that if I ever "go commercial" with my work, I'll have to pay some serious royalties to the patent owners for the next 20 years or so. The WebM and Theora+Ogg systems don't require any royalty payments, but neither do they work on the iPhone or iPad. (Making advanced material available on the iOS within the web is a tremendous challenge for developers these days!)

In his discussion of the new semantic tags, Pilgrim didn't bother with even a single screenshot of the resulting web page, nor did he contrast different HTML4/HTML5 alternatives. More detail is apparently available in the online version, but that presents its own set of challenges: The online edition is only free for 45 days. After that, you have to buy a subscription.

The publisher for this book is O'Reilly, one of my favorite publishers of computer books. But the cover also states "Google (tm) Press." I felt the ghostly fingers of Google (tm) running through the book. I certainly like the company, but I found the emphasis and the tone to be quite favorable to my favorite search engine -- not as unbiased and objective as I felt it should be.

In summary: The coverage of new features is thin, especially with the canvas element. Helpful illustrations are missing (though available for a short time in the online edition). Code is missing (though available free for a short time in the online edition). The alpine chamois on the cover should have been drawn in a more gaunt form and perhaps with a cast on a leg or two: HTML5 is not up and running, it is thin and limping.
4 di 4 persone hanno trovato utile la seguente recensione
4.0 su 5 stelle Critics are a bit too critical 23 agosto 2011
Di Robert T. Tabor - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
I purchased this when it first came out any only today actual read the book. I skipped the chapter on Canvas for now. First, the book is a great introduction. I intend to read one or two others in the next few days. It gave me a condensed overview of the philosophy, API's, and sticky spots in HTML5 as of the date of writing (and I realize some has changed since then and a new version can be pre-ordered). I for one enjoyed the very brief humor when it reared its head -- it was not offensive or mean spirited (and I found it quite clever) so I'm not sure why the the violent reaction by some who have rated this book. To the contrary, it held my attention through would inevitably be a dry topic. I value the author's opinions -- this is not a text book. I value when they are excited or are beaten down by a particular aspect of the spec or it's current implementation. I do take a small amount of issue with how bogged down the book can become at times with some rather meaty examples (usually around long passages of JavaScript to handle some "edge case"). If you need a primer to get you up to speed of the major parts of HTML5 without a lot of hands on exercises, but filled with observations from people who seem to know what they're talking about then this book is for you. That described me -- at least, the me who needed a first pass at the topic matter. Now, on to a second and subsequent reference for more details.
6 di 6 persone hanno trovato utile la seguente recensione
3.0 su 5 stelle Good Primer on HTML5, lots of links and references for additional learning 28 ottobre 2011
Di Larry Boeldt - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
This book is a concise yet a complete and practical guide to what's new in HTML 5. Each NEW feature of HTML 5 is covered, and a history of how the new standard was developed provided. There are small but complete examples and lots of references for enhanced learning.

I found the book practical in that you can begin HTML 5 development after reading the book and by using the provided resources make sure it works in ALL browsers (yes even IE).

I knocked off two stars because there are two missing elements to the book: source code for download and a PDF version (I would even pay a small extra fee for that option).

If you want a concise but complete primer to HTML 5 this is a good book to purchase. It does assume you know something about prior versions HTML.
4 di 4 persone hanno trovato utile la seguente recensione
4.0 su 5 stelle Great for beginners 28 settembre 2011
Di DaveDaveDave - Pubblicato su
Formato: Copertina flessibile Acquisto verificato
I'm attempting to teach myself HTML5, JS, and CSS using this and a few other books. This one is easily the best suited for my situation thanks primarily to the line-by-line breakdown of the code. Too many other books include a singular line of code that isn't explained and can sometimes derail my learning curve. If you are considering teaching yourself HTML5 from scratch, this book is terrific. I recommend reading through each chapter before actually typing out any code.

I gave it 4 stars because I wish there was a bit more content. By the end of the book, I feel there could have been some advanced techniques introduced. Overall though, this is a fantastic starter.

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