- Piattaforma: Nintendo DS
- Tipologia: Videogioco
- Quantità articolo: 1
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Square Enix Kingdom Hearts 358/2 Days Nintendo DS videogioco
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- Kingdom Hearts 358/2 Days - Nintendo DS
- HardwarePlatform: Nintendo DS
- OperatingSystem: nintendo_ds
Scatola, manuale e gioco potrebbero essere in lingua francese.
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In KINGDOM HEARTS, Sora turned the Keyblade on himself in order to release Kairi’s heart, but his heart was also released in the process. This brought about the creation of Roxas, Sora's Nobody. Unlike most Nobodies, however, Roxas has no memories of his past. He joins Organization XIII and slowly begins to discover the truth behind his existence and the Organization itself. He meets and befriends the fourteenth member of the Organization, who also has no recollection of her past. What will Roxas see during his time in the Organization? What is the connection between him, Sora and the fourteenth member? And what becomes of them? Dive into the heart of the KINGDOM HEARTS storyline's biggest secrets.
- Familiar action-packed KINGDOM HEARTS gameplay that has captivated fans worldwide
- "Panel System" — a brand-new system that allows you to customize Roxas’s arsenal by placing abilities, items and weapon parts into allotted slots
- A series-first multiplayer mode, allowing up to four players to control any Organization XIII member
- Learn about the origins of the "Organization XIII" name
- Get to know the members of Organization XIII, including the mysterious fourteenth member
- Finally experience the KINGDOM HEARTS storyline's missing chapter
ESRB rating: E10+ (Everyone 10+)
Genre: Action / RPG
Multiplayer mode: Y
Platform: Nintendo DS
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2 recensioni clienti
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+ Vibrant colorful transition from its PS2 predecessors. It's like you're staring at a PS2 game inside a DS. Not bad for pushing the system to its limits.
+ The difficulty level is just right, because the Panel system affects it greatly. You can be 10 hours into the game and still be level 6.
+ Platforming is back compared to KH2. You'll be doing a lot more pushing columns and jumping around.
+ Beautiful FMVs (even though, they're just a few)
+ Dodge roll is back!
+ Some new orchestrations by Yoko Shimomura. Don't expect majority of the game to have new ones because you're going back to the same worlds from the PS2 games.
+ New parts of the PS2 worlds created. Meaning, even though we go to the same worlds as before, a lot of them have new environments made for them. So, we're not always completely in the same familiar area i.e. Agrabah's marketplace area and outside Cave of Wonders.
+ This is a long DS game. At least 25 hours and up, depending on what you do. (Not including multi-player so just consider that extra.)
+ The new Panel system, which you can customize how many things you want. It also limits what you have in your inventory. You gain a new panel piece for every mission you beat. It gives you the strategy on how you want to do your battling. Picture the Chain of Memories cards but not in a card deck. Also, you'll be using potion a lot more at the beginning of the game so it'll go quickly. You have to constantly add to the Panel deck and alter it several times.
+ New Secret Reports are added for this game. I've yet to come across them so I can't wait to read them.
+ Roxas' diary entries are interesting to read.
+ The game's script is witty and good. Good enough that it makes me dislike Larxene 10 times more now.
o The tutorial is long but it's not as long as KH2's.
o In the Panel system, they give you level-up panels, which allow you to obviously, as the name says, level up. You have to keep collecting them to increase your level but sometimes, you won't have any place to put them.
o The story will start off very slow but it gets better as you go along. Everyone recommends the 250th day and up to 300th for the story to really pick up. For me, I don't really care. It's already good as it is. I'm less than 80 days in at this point. Unfortunately, I'm playing this game already spoiled so I know what happens. Plus, the secret behind the 14th member...
o You'll only be using the stylus to control the camera to look left, right, and up. Which, I don't have too many qualms about.
o You have customizable options on your camera control and other things.
o Yes, you might find some parts of the worlds/scenes repetitive, but the ice cream eating has a somber meaning behind it.
o There is a meaning behind the title! If you still don't understand what it means, go look it up! :P
- The camera can get a bit shaky at some times when you're up against something.
- The D-pad will hurt your thumb at the beginning so please, take a break in-between playing it!
- When locking onto an enemy, I wish they allowed you to switch from one enemy to another like in the PS2 games.
That's all I really have to say about it for now. Be prepared for a slow moving story but a well-worth reward ending. :D