- Piattaforma: Nintendo Switch
- Tipologia: Videogioco
- Quantità articolo: 1
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Taiko No Tatsujin: Drum 'N' Fun! Tatacon Edition - Bundle - Nintendo Switch
|Prezzo:||EUR 109,99 Spedizione GRATUITA. Maggiori informazioni|
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- Scegli tra gli oltre 8.500 punti di ritiro in Italia
- I clienti Prime beneficiano di consegne illimitate presso i punti di ritiro senza costi aggiuntivi
- Trova il tuo punto di ritiro preferito ed aggiungilo alla tua rubrica degli indirizzi
- Indica il punto di ritiro in cui vuoi ricevere il tuo ordine nella pagina di conferma d’ordine
- Scegli la versione Tatacon Bundle per ottenere assieme al gioco l'esclusivo Drum Set
- GODITI l'ICONICA PLAYLIST Più di 70 canzoni con Dragon Ball Z, Neon Genesis Evangelion, Frozen e molti altri!
- Taiko no Tatsujin: Drum ‘n' Fun! include 20 mini-giochi multiplayer che possono essere giocati da fino a un massimo di 4 giocatori
- Nel Rhythm Games Mode sarà possibile giocare nei panni di alcuni celebri personaggi Nintendo, inclusi Kirby da Kirby e Squid da Splatoon 2
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Piattaforma: Nintendo Switch | Edizione: Bundle
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Il famoso rhythm game arriva in Europa per la prima volta e comprende un'ampia categoria di nuove canzoni, speciali personaggi crossover e modalità multiplayer pronte a catturare i giocatori mentre suoneranno al ritmo ipnotico dei tamburi giapponesi.Taiko no Tatsujin: Drum ‘n' Fun. Per Nintendo Switch avrà delle feature uniche per adattare Taiko no Tatsujin alla console, per un gameplay perfetto.
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This time it comes in two different packages. A Switch version named Drum 'n Fun and a Playstation 4 version named Drum Session. Each game has different track lists so I recommend googling them and picking up the one with whichever set of songs strikes your fancy.
If you're unfamiliar with Taiko no Tatsujin the gist is simple. You select a piece of music and then depending on what control option you've selected, you hit the taiko drum, swing the Joy-Cons or press buttons to correspond with the beats of the song. As you increase the difficulty of any song, the beats progressively become more frequent and complex in their patterns. Compared to other rhythm games, Taiko only ever uses two singular notes. Don (red) and Ka (blue), instead of needing to memorise patterns with three or four different button inputs, you'll only ever need two and yet Taiko makes the most out of them.
Red notes require a simple tap on the face of the taiko drum, or the press of the B/Y buttons will count as a hit. Blue notes require a tap on the side of the drum, or pressing the A/X buttons will suffice. There are a few other combinations of notes to mix things up alongside them, including bigger variations of the don and ka notes that need both A/X or B/Y buttons pressed at the same time, and notes that require some button mashing or some good ol' fashion drum pounding to clear them. As you play, more and more things are progressively unlocked including new songs and taiko characters.
The most important part of any rhythm game is the music, so how does Drum n' Fun stack up? I can't speak for everyone as we all have our own music tastes, but as this is a Japanese game most of the music included is from various Japanese pop culture. So stuff like anime theme songs like the iconic "A Cruel Angels' Thesis" from Evangelion, "CHA-LA HEAD-CHA-LA" from Dragon Ball Z, to more contemporary songs like "Alola!" from Pokemon Sun and Moon fill up the music selection.
There are a few pop songs from Japanese artists, a bunch of original tracks produced by Namco, a few Vocaloid songs and even a handful of songs from videogames, including "Jump Up Superstar!" from Super Mario Odyssey. There's enough variety here that you'll be sure to enjoy a good size of the track list assuming you have an interest in Japanese music.
Not only does the music standout but Taiko's presentation as a whole is unmatched and very distinctive, with colourful and bright visuals dancing and filling the screen. As you play through a song successfully, the background characters become more lively and animated. It's a little childish and cutesy, but there's no doubt that this is the charm of Taiko no Tatsujin.
If I only had one gripe the Switch experience specifically, out of all the controller options the motion controls, in my experience, ranged from barely working to occasionally serviceable. Because you have no drum to hit, you motion with a swing forward for a red note and diagonally for a blue one. On easy and normal difficulty you can get away with occasionally missing a handful of notes because of input errors, but on harder modes the motion controls simply don't hack it. You're likely to tire yourself out long before trying the harder difficulties from how inconsistent the motion controls are. At best, the motion controls are a nice novelty but they can't replace the taiko drum or your button inputs.
The drum quality itself is nice. It's made of plastic but it doesn't feel cheap. It has a weightiness to it that you'd expect of a small replica taiko drum. It'll create a fairly noticeable THUMP sound when you hit it so if that's a bother, or if you live in a household where you need perpetual silence then keep that in mind. It's not a loud piece of kit by any means, but you'll need to give it a fair wack otherwise it won't register inputs if your hits are too flimsy.
Finally, there are touch screen controls for those who want to play in handheld mode. A taiko drum is displayed at the bottom of the screen and you can tap the surface or side of it to hit the notes and it works perfectly.
Any song can also be played cooperatively which is a neat feature. There's also a surprisingly large amount of minigames. Of course, all of them are based around rhythm or timing, like hitting a baseball, cooking food or hopscotch. These are playable with up to 4 people. They are by and large pretty forgettable and won't keep you occupied for more than 30 minutes but their inclusion is a welcome one anyway.
Taiko no Tatsujin Drum 'n Fun is a fantastic rhythm game and one of the best I've played in a while. If you like these sorts of games you'd be mad not to play it.